Our Modelling artists are incredible world builders. They build the environments, props and add the charming details that make our stories believable. They are always keen and constantly striving to improve their skills and assets.
Your day-to-day will focus on creating detailed, stylised environment and prop assets based on informative concept designs, whilst meeting production deadlines and that all important brief from our Directors, Art Director and Clients.
This opportunity requires talent to be based regionally - in the UK, outside of the M25 as per client requirements. The successful candidate will need to be based in the UK and will require the right to work in the UK.
Please note that this vacancy can close early if we receive a high number of applications.
This opportunity is due to start (approx) mid June 2026.
Day to Day:
- Modelling and UV mapping stylised environment and prop assets.
- Effectively realising a 2D concept through to 3D, as well as being able to work with minimal design.
- Providing UV Mapping and baking out displacement maps for our Surfacing Department.
- Producing render tests for the approval process.
- Working within a team of modelling artists and regularly communicating between your Team Lead, Directors and Art Director.
- Managing your assets and time efficiently to meet deadlines.
- Responding positively, acting on notes and feedback from our Rigging Department, CG Supervisor, Art Director and Directors.
- Reporting to your Team Lead and Production Manager if there are any issues to flag that affect the schedule.